Alien Swarm: Jastian Summer

place for hanging out
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ben
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Alien Swarm: Jastian Summer

Post by ben »

can I put together enough ideas to make a 3-7 mission campaign, at least one endless mission (my idea for this is something along the lines of a Warframe excavation mission), possibly one or two standalone bonus missions, and maybe some variants of the maps set up for deathmatch? hell, maybe even throw in some scripted challenge modes. It'd be the biggest workshop addon by number of types of content, but if I can actually *do* it it'll be great

sources of inspiration include Deep Rock Galactic, the Left 4 Dead 2 campaign Hard Rain, Warframe, Half-Life 2 sections involving xen wildlife, that lava cave in Stardew Valley, Portal and Portal 2 BTS sections, Alien Removal Division, various indie cyberpunk games with good depictions of trans people that I saw once in a let's play and don't know the name of, Furi, sections of Guild Wars 2 involving Asura or Xunlai Jade, XCOM/2, Risk of Rain/2, Natural Selection 2, Space Station 13...

now that Alien Swarm: Reactive Drop can have custom talk sprites for NPCs and addons can add their own closed captions, I'd love to have some trans and/or furry NPCs on comms. maybe some people from the fediverse can cameo?

my previous attempts to make Alien Swarm addons have either been successful long ago or kind of trailed off out of my mind. so I was thinking, what if I combine all of my lost ideas in recent memory into one big project and spend a lot longer planning and outlining and prototyping than I have previously?

anyway this is my thread where I lose my mind hello
Last edited by ben on 2022-07-05 05:03:53, edited 1 time in total.
Reason: new title
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Re: dlc for alien swarm: reactive drop

Post by BlueRaccoon »

sounds like some interesting thoughts! I kinda wonder how the cameos would work tbh
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Re: dlc for alien swarm: reactive drop

Post by ben »

BlueRaccoon wrote: 2022-07-03 08:46:40 I kinda wonder how the cameos would work tbh
Similar to how Williams, Duval, Richard, and Vesta currently work:
https://github.com/ReactiveDrop/reactiv ... .txt#L4746

They talk to you while you play the mission.
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Re: dlc for alien swarm: reactive drop

Post by codl »

ill cameo if im allowed to say "ass"

edit: i want my line to be specifically about the aliens' ass. thanks in advance
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Re: dlc for alien swarm: reactive drop

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codl wrote: 2022-07-03 19:59:48 ill cameo if im allowed to say "ass"

edit: i want my line to be specifically about the aliens' ass. thanks in advance
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Re: dlc for alien swarm: reactive drop

Post by ben »

I didn't get any planning for this done today but I did add some infrastructure to help make voiceovers easier (and not require the use of Half-Life 2 Faceposer to play an audio file with a caption).
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Re: dlc for alien swarm: reactive drop

Post by ben »

I lied I did get planning done for it today*

Code: Select all

CAMPAIGN
Title: CAMPAIGN
Flavor: 
1. Title: CAMPAIGN-1
   Flavor: 
   Briefing: 
   Location: 
   Basis: Warframe Mobile Defense / Warframe Sabotage
   Climate: rock (red/orange)/Deep Rock Galactic salt pits/Team Fortress 2 badlands/Minecraft badlands/Guild Wars 2 Dry Top/Warframe Mars
   Requirement: Tech
   Summary: Hack several terminals along a mostly-linear path.
2. Title: CAMPAIGN-2
   Flavor: 
   Briefing: 
   Location: 
   Basis: Deep Rock Galactic On-Site Refining
   Climate: rock (black/brown)/Half-Life 2 Episode One mineshaft/Stardew Valley lava cave
   Requirement: Tech (initial, can prevent mission failure later)
   Summary: Set up a large assembly of equipment, then defend and maintain it.
3. Title: CAMPAIGN-3
   Flavor: 
   Briefing: 
   Location: 
   Basis: Guild Wars 2 Tequatl / Guild Wars 2 Chak Gerent / Warframe Void Armageddon
   Climate: rock (white/green)/Guild Wars 2 Tangled Depths ley line cave/Warframe Lua/Deep Rock Galactic Radioactive Exclusion Zone
   Requirement: none
   Summary: Power up a big laser and use it to blast through to the next area.
4. Title: CAMPAIGN-4
   Flavor: 
   Briefing: 
   Location: 
   Basis: Team Fortress 2 Payload / Warframe Hijack / Deep Rock Galactic Escort Duty / Deep Rock Galacted Salvage
   Climate: ice+snow+industrial/Risk of Rain 2 Siphoned Forest/Warframe Europa/Guild Wars 1 Shiverpeaks/Guild Wars 2 Darkrime Delves
   Requirement: none
   Summary: Escort a big vehicle to a target and then defend it while it works. Mission ends with a rocket launch sequence.
5. Title: CAMPAIGN-5
   Flavor: 
   Briefing: 
   Location: 
   Basis: Deep Rock Galactic Industrial Sabotage / Warframe Sabotage / Warframe Empyrean Confrontation
   Climate: metal (dark)/space station/clean/Guild Wars 2 Inquest lab (pristine)/Warframe Corpus ship
   Requirement: Tech (initial)
   Summary: Make a boss vulnerable to attacks, then destroy it.

BONUS
1. Title: BONUS-1
   Flavor: 
   Basis: Warframe Defense / Alien Swarm Holdout
   Climate: rock (red/orange)/Deep Rock Galactic salt pits/Team Fortress 2 badlands/Minecraft badlands/Guild Wars 2 Dry Top/Warframe Mars
   Requirement: none
   Summary: Defend a stationary target from waves of enemies. Target sometimes moves or terrain sometimes changes between waves.

ENDLESS
1. Title: ENDLESS-1
   Flavor: 
   Basis: Warframe Excavation / Warframe Infested Salvage
   Climate: ice+snow+industrial/Risk of Rain 2 Siphoned Forest/Warframe Europa/Guild Wars 1 Shiverpeaks/Guild Wars 2 Darkrime Delves
   Requirement: none, but Tech is required for some optional objectives
   Summary: Repair excavators, keep them powered, and defend them.
2. Title: ENDLESS-2
   Flavor: 
   Basis: Warframe Survival / Warframe Infested Salvage / Warframe Void Cascade / Warframe Void Flood / Warframe Volatile / Deep Rock Galactic O2 Hazard
   Climate: metal (dark)/space station/clean/Guild Wars 2 Inquest lab (pristine)/Warframe Corpus ship
   Requirement: none
   Summary: Survive against infinite enemies and prevent a meter from going too far.

DEATHMATCH
1. Title: DM BONUS-1
   Flavor: 
   Climate: rock (red)/Deep Rock Galactic salt pits/Team Fortress 2 badlands/Minecraft badlands/Guild Wars 2 Dry Top/Warframe Mars
2. Title: DM CAMPAIGN-3
   Flavor: 
   Climate: rock (white)/Guild Wars 2 Tangled Depths ley line cave/Warframe Lua/Deep Rock Galactic Radioactive Exclusion Zone
3. Title: DM ENDLESS-2
   Flavor: 
   Climate: metal (dark)/space station/clean/Guild Wars 2 Inquest lab (pristine)/Warframe Corpus ship

CHALLENGE
1. Alien Removal Division style exploding buzzers? Or maybe everything explodes??
*for some definitions of today
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Re: dlc for alien swarm: reactive drop

Post by ben »

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Re: dlc for alien swarm: reactive drop

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...and a (partial) project outline

https://github.com/BenLubar/jastian-summer/issues/1

they didn't teach me how to do this in school which is a pretty big indictment of the school system
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Re: Alien Swarm: Jastian Summer

Post by ben »

https://github.com/BenLubar/jastian-sum ... is-holdout

I'm thinking there's going to be 1 character for each of the three standalone missions and 2-3 characters for the campaign. Dialogue is whatever the polar opposite of "final" is.
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